

This isn’t the first time Kyrie has been mentioned in regards to the game, going back as far the reveal trailer where Nero yells her name out without much context.Įarly concept art of Nico was also shown, looking more than a little like rival action character Bayonetta, which is probably just a fun coincidence. This dovetailed nicely into the panel explaining Nico’s humble origins, concepted as a woman that would go into battle with Nero to contrast Kyrie. Walker went with classic Dante, while Okabe said Nico, Nero’s mechanic from Devil May Cry 5, is his favorite. This is because, while Vergil was introduced in a somewhat mindless form in the first game, Itsuno felt the character really came into his own and became the character everyone knows and loves in Devil May Cry 3.
#DEVIL MAY CRY 5 CONCEPT ART SERIES#
Itsuno, who started on the series with Devil May Cry 2, likes Dante’s brother Vergil the best of all the characters in the series. The discussion eased the three developers in by talking about their favorite aspects of the series and their favorite characters within it. Today, the trio sat in front of an audience of DMC5 fans to give a bit more info on their next evolution in action gameplay. It’s been a whirlwind tour for senior producer Michiteru Okabe, producer Matt Walker, and director Hideaki Itsuno, coming to PAX West in Seattle after announcing the game only a few months ago at E3 and then showing it playable for the first time last week at Gamescom. At PAX this year, Devil May Cry 5’s heads sat down in the Wyvern Theater to hold a panel on the latest game in the stylish action series.
